![]() Players will need to collect gold from the passive gold drip, defeated Heroes, minions, and/or towers which will in turn grant Hero XP as well as gold. The maps are shaped like a "bowl", where the spawn points are higher than the rest of the map and look down onto the battlefield. Unlike traditional MOBAs, Paragon is in third person perspective which allows for a certain amount of verticality, which can lead to greater strategic gameplay and surprise elements, such as being attacked from a higher or lower altitude. Along the way, each player gains power by killing enemy heroes and minions, destroying structures or jungling, earning them experience points and Amber that are used to increase the player's level and to purchase cards, potentially giving players an advantage over their opponents. To do so, each team must work through a series of towers that are placed along a path to each base (commonly referred to as a "lane"). ![]() To win a match, a team must destroy the opposing team's Core. Each team starts at opposing sides of a map, behind the Core. Players are formed into two even teams primarily comprised of five members. ![]()
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